
lycanthrope ( lythari, werebat, werecat, werecrocodile, wereshark).lich ( Alhoon (Illithilich), archlich, baelnorn, banelich).ghost ( doomsphere, ghost dragon, spectral harpist, watchghost, Zhentarim spirit).gemstone golem ( diamond golem, emerald golem, ruby golem).dwarf ( arctic dwarf, duergar, gold dwarf, shield dwarf, urdunnir, wild dwarf).dragon ( brown dragon, deep dragon, fang dragon, shadow dragon, song dragon).deep bat ( bonebat, night hunter, sinister).beholderkin ( death kiss, eyeball, gouger).abishai ( black abishai, blue abishai, green abishai, red abishai, white abishai).

Taluth Referenced only Alustriel Silverhand.The monsters were subsequently updated to 3.5 edition in a web enhancement for the Player's Guide to Faerûn.Ī malaugrym in both a human form and its natural form. As the book pre-dates the release of the 3 rd edition Forgotten Realms Campaign Setting, some of these "In the Realms" sections hint at major events that would come to define 3 rd edition (notably the return of the Shade Enclave) while other sections stress things that were important in 2 nd edition but would cease to be in 3 rd edition (notably the god Iyachtu Xvim is relevant for a number of monster entries, but would be killed off as of the release of the Campaign Setting). These sections also sometimes introduce new places, lore, or characters.

However, the "In the Realms" sections present for each monster clarify the creature's place in the Forgotten Realms, and generally offer additional insights into the monster's ecology or role in history. While the emphasis is on creatures specific to events and places of Faerûn, the main entries for each monster are setting-neutral as with any monster book. The book provides 3 rd edition versions of dozens of monsters drawn from across different Forgotten Realms sources, mostly from 2 nd edition but with some dating back to 1 st edition.
